Hop aboard a skycoach and hurl yourself into adventure amid the soaring towers of Khorvaire's most spectacular city. Sharn: City of Towers is an accessory for the Eberron campaign setting that details Sharn, the most spectacular city of Khorvaire. Whether you are using Sharn as a stop on the way to XenâDrik or basing an entire campaign on the city, there is enough information in this book to provide a DM with many nights of gaming. For those bold enough to seek it, the City of Towers promises limitless excitement, danger, fame, and fortune. Pyramid: Pyramid Review: Sharn: City of Towers (for Eberron) This leads to another popular saying: Edit History Tags Source. The city now known as Sharn was built upon a foundation that dates back thousands of years before humans ever settled Khorvaire. Breland Travel times around Sharn are here. But the Dragonmarked Houses also brought with them the War of the Mark. After hours of exploration, you stand at the bottom of a deep shaft before a massive eight-foot-by-eight-foot stone door." In the Eberron campaign setting for the Dungeons & Dragons fantasy role-playing game, Sharn, often called The City of Towers, is the iconic metropolis.. Sharn is the largest city in the kingdom of Breland and indeed, the continent of Khorvaire.It is a melting pot of ⦠It details the city of Sharn.. City of Towers is a supplement to the 3. (* The city of Sharn is also called the City of Towers, but, locally, most often just "Sharn". Hop aboard a skycoach and hurl yourself into adventure amid the soaring towers of Khorvaire's most spectacular city. Sharn is known as The City of Towers, but has also been called many other names, including The City of Knives, The City of Lost Souls, The City of a Thousand Eyes, the Gateway to Xenâdrik, and The Gateway to Perdition. "[2], "Product Spotlight: Sharn: City of Towers", "Pyramid Review: Sharn: City of Towers (for Eberron)", Supplement IV: Gods, Demi-Gods, and Heroes, Against the Giants: The Liberation of Geoff, Fiendish Codex II: Tyrants of the Nine Hells, Dungeon Master Option: High-Level Campaigns, https://en.wikipedia.org/w/index.php?title=Sharn:_City_of_Towers&oldid=693720725, Creative Commons Attribution-ShareAlike License, This page was last edited on 4 December 2015, at 12:26. Many districts are inhabited by particular races and offer many of the culinary and commercial offerings from nations abroad. Subscribed. Sharn: City of Towers (Eberron): Amazon.es: Keith Baker, James Wyatt: Libros en idiomas extranjeros According to designer Keith Baker, "Sharn has always been a central part of the setting, and we'd put a lot of thought into it long before we started working on Sharn: City of Towers. Knight-Marshal of the Citadel Sir Banarak Tithon, High Priest of the Sovereign Host Phthaso Mogan, Archierophant Ythana Morr of the Silver Flame, Mayne Jhaelian, High Priest of the Passage, https://eberron.fandom.com/wiki/Sharn?oldid=38983, The Citadel of the Sun/Light, temple to Dol Arrah, Borran's Blades, knives/dagger weapon smith, The Magewright‘s Miscellany, spell components vendor, Thuranne d'Velderan's Investigative Services. Sharn Size The city now known as Sharn was built upon a foundation that dates back thousands of years before humans ever settled Khorvaire. Instead, the architects of the Dhakaani built a vast number of chambers and tunnels into and under the ground. Unsubscribe. What a place to live! level 2. Description. The city of Sharn is a source of great intrigue and adventure on Eberron, making it the launching point for most campaigns and adventures. Click here to edit contents of this page. Subscribe. Some of the organizations you'll find in Sharn were developed in the ten-page setting proposal way back in 2002. Sharn* is the largest city (but not the capital) in the kingdom of Breland and indeed, the continent of Khorvaire.It is a melting pot of all races, with the human population being the largest but still only a third of Sharn's some 212,000 citizens. This city book provides a wealth of information for those playing in Eberron. While each plateau divides the city into districts, the city is also stratified vertically and divided into several sections. Note that the whole structure is a single, fused object. He sealed off the lower wards of the ancient hobgoblin city and named the city Shaarat, as a result of stories told by the goblins he enslaved. As the city grew in size, the Dhakaani eventually would build great monolithic buildings on the plateaus above the Dagger River that would later serve as the foundations for Sharn. For 600 years, Shaarat prospered and grew into a powerful metropolis once again. The inhospitable outcropping that Sharn sits on allows the city to grow only in vertical height. Plunge into perilous aerial battles. The City Watch of Sharn (informally, the City Watch or simply Watch) is sworn to protect the city's citizens and enforce the laws of its government.The Watch has almost 400 employees, including clerical staff, and is unevenly distributed throughout Upper, Middle, and Lower Sharn in several towers.. The Council of Sharn Whatever emotion the city inspires, the place remains a bustle of activity at all hours of the day and night. Sharn is known as The City of Towers, but has also been called many other names, including The City of Knives, The City of Lost Souls, The City of a Thousand Eyes, the Gateway to Xen'drik, and The Gateway to Perdition. Geek Stuff Star Trek PR stunt â costumes and Valentine&⦠The Lost Archives Gamer humour | The Newbie and the Ranger > ð° Copper Coins ð° Geek Native is an affiliate and may earn commission on purchases you make from third-party sites. To import to your own game, simply add it to your saved objects and go. Order is maintained, as much as possible, by the Watch, and the city is ruled by a city council, the Lord Mayor, and a vast governmental bureaucracy. The river led Malleon the Reaver and his explorers to the site where Ja'Shaarat once stood. From the back of the book: Discover a city filled with endless adventure Hop aboard a skycoach and hurl yourself into adventure amid the soaring towers of Khorvaire's most spectacular city. Sharn: City of Towers brings more of that Dashiell Hammett feel to the surface by touring through the many levels of the lofty city. While the City Council holds the true power, the Lord Mayor does represent considerable influence in Sharn by being in direct contact with the Brelish Crown. It is divided up into five distinct plateaus (Central Plateau, Menthis Plateau, Northedge, Dura, and Tavick's Landing), as well as the Cliffside district built into the sides of the cliff near the Dagger River. Below that, a rumored lake of molten lava rests, but its presence can be felt only in the lowest parts of Sharn, the Cogs.The inhospitable outcropping that Sharn sits on allows the city to grow only in vertical height. Local Ruler The City of Towers. Sharn: City of Towers describes how Sharn looks and works, from power and politics to trade and commerce, and with four-color illustrations throughout. From the lush red carpets of Upper City theaters to the dank taverns in the lower slums, Sharn's cultural offerings cater to needs of the wealthy to the very poor. Following these clues, as well as information gathered in the city itself, you have made your way through the catacombs beneath Sharn, descending ever further beneath the City of Towers. Source The City of Towers, The City of Knives, The City of Lost Souls, The City of a Thousand Eyes, the Gateway to Xen'drik, The Gateway to Perdition. Sharn is a vertical city. Sharn: City of Towers is coming to the game sometime in 2019, bringing with it the much-requested Tiefling race as a character creation option (including animated tails!). Index to Sharn, City of Towers time to read: 9 min. Author Keith Baker's proposal for the exciting world of Eberron was chosen from 11,000 submissions, and he is the co-author of the Eberron Campaign Setting, the RPG product that launched the setting. The cover of the Sharn: City of Towers supplement shows a battle between a band of adventures on a skiff and a horde of gnolls high in the skies of Sharn. Cover art is by Wayne Reynolds, with interior art by Jason Alexander, Tomm Coker, Eric Deschamps, Tomas Giorello, Howard Lyon, Charles P. Morrow, Lucio Parrillo, Steve Prescott, Francis Tsai, Anne Stokes, Anthony Waters, and James Zhang. Breggor Firstking, the first ruler of what would become Breland, eventually conquered Shaarat and renamed it Sharn. For those bold enough to seek it, the City of Towers promises limitless excitement, danger, game, and fortune. The city of Sharn is a source of great intrigue and adventure on Eberron, making it the launching point for most campaigns and adventures. The city sits upon the foundation of an ancient hobgoblin city. Inside this book, youâll find all the details youâll need to explore the awe-inspiring city of Sharnâa cornerstone of the Eberron campaign setting: Descriptions of over 100 city districts The city of Sharn is a source of great intrigue and adventure on Eberron, making it the launching point for most campaigns and adventures. Thousands of years later when human settlers from Sarlona began to explore Khorvaire, the Dagger River was stumbled upon. Sharn: City of Towers illustrates and characterizes the most important city in the entire Eberron setting. When the Daelkyr invaded Eberron, the city was devastated, and the hobgoblins never had a chance to restore it to its greater glory. Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. Although Sharn may not have as much political or economic clout as Wroat, the capital of Breland, it is indeed one of the most important cities in the country due to its wide array of cultural offerings. Below that, a rumored lake of molten lava rests, but its presence can be felt only in the lowest parts of Sharn, the Cogs. Plunge into perilous aerial battles. Sharn: City of Towers is a supplement to the 3.5 edition of the Dungeons & Dragons role-playing game. The City Council also commands the Sharn Watch. Comment deleted by user 5 months ago More than 1 child. The City of Towers, The City of Knives, The City of Lost Souls, The City of a Thousand Eyes, the Gateway to Xen'drik, The Gateway to Perdition I have no idea what they are but I'm really curious. The leader of those who bore the aberrant dragonmark, Tarkanan, took control of Sharn and turned it into a home for all who wore the destructive marks. Races Sharn: City of Towers describes how Sharn looks and works, from power and politics to trade and commerce, and with four-color illustrations throughout. Sharn looms atop the cliffs overlooking the Hilt, a bay at the mouth of the Dagger River in southern Breland. Sharn: City of Towers presents a highly detailed fantasy city blending modern and renaissance elements into a unique landscape. Sharn: City of Towers is a supplement to the 3.5 edition of the Dungeons & Dragons role-playing game. Is it an item defined in another book? Sharn is known as The City of Towers, but has also been called many other names, including The City of Knives, The City of Lost Souls, The City of a Thousand Eyes, the Gateway to Xenâdrik, and The Gateway to Perdition. This metropolis didn't rise toward the skies, like Sharn does. Generally, the higher you are in Sharn, the wealthier the citizens are. Metropolis The metropolis felt the blessings of Galifar and would eventually develop into the center for trade, diplomacy, and intrigue that it is today. Travel across Sharn, and between its various levels, occurs using massive lifts and, for the wealthy, skycoaches held aloft by magic or pulled by beasts such as hippogriffs. Also good for any similarly vertical city. Sharn: City of Towers describes how Sharn l Sharn is the most populous city in all of Khorvaire, and arguably all of Eberron.The city literally towers atop a cliff above the mouth of the Dagger River in southern Breland. The "Items" section of this books comes up empty. Plunge into perilous aerial battles. Take your favorite fandoms with you and never miss a beat. The City of a Thousand Eyes. Sharn looms atop the cliffs overlooking the Hilt, a bay at the mouth of the Dagger River in southern Breland. Sharn is the keystone city and most prominent feature of the Eberron campaign setting. The city literally towers atop a cliff above the mouth of the Dagger River in southern Breland. The lowest wards of the city are called The Cogs, and if you were to walk to the heights of Sharn you would pass through The Depths, the Lower City, Middle City, Upper City, and then finally you would need to find some method of travel to the highest section of Sharn, which is Skyway. This allows Sharn to have towers that rise nearly a mile in height, transportational flight, and even a section of the city that floats above the highest towers. Sharn is known as The City of Towers, but has also been called many other names, including The City of Knives, The City of Lost Souls, The City of a Thousand Eyes, the Gateway to Xen'drik, and The Gateway to Perdition. Sharn: City of Towers describes how Sharn looks and works, from power and politics to trade and commerce, and with four-color illustrations throughout. The manifest zone enhances magic that creates flight and levitation. The gnolls are riding some green flying discs. This supplement is a very detailed and excellent description of the city of Sharn and everything that makes it what it is. The City Council establishes laws, determines how to use resources (taxes), and also appoints high officers of the city. Each section of the city is further divided into smaller districts. For those bold enough to seek it, the City of Towers promises limitless excitement, danger, fame, and fortune. The 3.5 sourcebook Sharn: City of Towers goes in to pretty extensive detail; it's organized by their location in the city, but it does include population statistics and the general purpose of each district. For the Forgotten Realms creatures, see Sharn (Forgotten Realms).. 72 votes, 10 comments. The city of Sharn is a source of great intrigue and adventure on Eberron, making it the launching point for most campaigns and adventures. Embark on deadly expeditions through the bowels of the city. Embark on deadly expeditions, through the bowels of the city. Not sure if this is of use to anyone, but I compiled a list of the named towers in Sharn: City of Towers. Click here to edit contents of this page. The City of Towers launches a brand new novel line set in the world of Eberron, Wizards of the Coast's newest D&D(R) campaign setting. Sharn is the most populous city in all of Khorvaire, and arguably all of Eberron. "[1], The reviewer from Pyramid commented that: "The darkness that Wizards of the Coast tried for (and missed) in the Eberron core rulebook is actually starting to take shape in the second hardback in the series. Street view of Sharn from the Sharn: City of Towers book. Government Country Tarkanan couldn't hold the city for long, but in the end he used his terrible powers to destroy much of the city. Then, when Galifar I took control of the Five Nations he rebuilt Sharn. See more ideas about Fantasy art, Fantasy, Fantasy landscape. Sharn: City of Towers was written by Keith Baker and James Wyatt, and published in November 2004 by Wizards of the Coast. Humans33%Dwarves17%Halflings10%Goblinoids9%Gnomes8%Elves6%Half-elves5%Shifters4%Changelings3%Orcs2% Some of the organizations youâll find in Sharn were developed in the ten-page setting proposal way back in Towes account or Sign in. Without the manifest zone the city would crumble to the ground. Players will get âthe opportunity to hobnob with high society in Sharnâ while also heading down into ⦠Although the Lord Mayor appears to have the most power in the Sharn government, in actuality it's the City Council who appoints the Lord Mayor. Others occupy prime space set aside for such purposes and leased from tower landlords. Population Over the course of the next 800 years, Sharn's towers began to rise and the city developed into something resembling Sharn today. These are divided vertically into Upper, Middle and Lower Divisions. With several hundred thousand people inhabiting Sharn, it's no surprise that the city is one of the most culturally diverse cities in Khorvaire. The Lord Mayor Embark on deadly expeditions through the bowels of the city. Central Granite ⦠Sharn: City of Towers. Around this time, the Dragonmarked houses began to prosper and this helped cultivate Sharn into economic power. 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